This project explores the application of modern design patterns to crowdsourced document annotation. I combine game elements with improved aesthetics and interactions to encourage a publisher’s existing audience to work for them in exchange for publisher-specific rewards.
I’ve done very limited user testing of the system, so it currently serves as more of a demonstration than proof of these concepts. A modified version of this prototype is being readied for internal use at a publication. I’ll post more details and some measure of success or failure once it has seen some use.
Read the exciting paper and description of the demo here: